Fief Loyalty


Average stature and Leadership, apply skill effects and subtract 3 if the Bailiff do not speak language of fief. The result is applied to a table which moves loyalty up or down that season. A bad bailiff can bring the Robin Hoods out of the woods real quick.

+                                           -                                           

Loyalty Instilled                           Heresy                                      

Bailiff Supreme                             Discipline                                  

Piety Extraordinary                         Sickly                                      

Linguist                                    Epicure                                     

Keepmaster                                  Gluttony                                    

Recruitment ability                         Stupidity                                   

Situational Awareness                       Sloth                                       

Charm                                       Language Difference                         

Organizer                                   Fraud & Embezzlement                         

Siegecraft                                  Impetuous                                   

Healer Extraordinary                        Miser                                       

Intimidation                                Accountancy                                 

Insightful of people                        Legal Skills                                

Chivalry                                    Avarice                                     

Simpatico                                   Abrasiveness                                

Berserker                                   Treachery                                   

Command Supreme                                                                         

Rabble Rouser                                                                           

Poet                                                                                    

Musician                                                                                

Healer                                                                                  

Pious                                                                                   

Evil Eye                                                                                

Horsemanship                                                                            

Assassin                                                                                

Athlete                                                                                

Health                                                                                  

Devout                                                                                  

Sorcery                                                                                 

Robust                                                                                  

Raconteur                                                                               

Muscular                                    
                                            


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