Kidnap Success
Average of Guile, Leadership, Attack, Management Must speak language of Fief victim. is in for kidnap. Deduct 5 from final value for kidnap. For seizure, Kidnapper Capture does not apply.
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Pathfinder Pious
Situational Awareness Superstitious
Insightful of situations Lust
Strategy Gambler
Organizer Devout
Tracking Drunkenness
Stealth Sloth
Ambusher Chivalry
Command Supreme Sickly
Brilliance Impetuous
Deceit Stupidity
Recruitment ability Language Difference
Discipline Kinship: Sibling
Horsemanship Piety Extraordinary
Command Kinship: Parent
Speed
Athlete
Insightful of groups
Hunter
Simpatico
Deployer
Intimidation
Chess Player
Deception
Robust
Traveler
Insightful of people
Rabble Rouser
Abrasiveness